Solo Developer
Vulkan Renderer (MoltenVK)
A learning-focused rendering project using Vulkan API (MoltenVK on macOS). Progresses from triangle rendering to animated triangles and quads.
C++VulkanGLFWGLSLCMakeMoltenVK
Computer Science & Engineering student building games and tools with Unity and Unreal Engine. Interested in graphics, procedural generation, and game AI. Competitive programmer (AtCoder ~1200).
A learning-focused rendering project using Vulkan API (MoltenVK on macOS). Progresses from triangle rendering to animated triangles and quads.
A Unity prototype exploring procedural generation, interactive gimmicks, and dungeon lighting.
React/TypeScript frontend for a hackathon game: receives a random destination (lat/lon) from a backend and displays navigation UI.