Work

Projects

A curated list of work across product, UI, and tooling.

Gameplay / Systems Developer

DungeonGen (Procedural Dungeon Prototype)

A Unity prototype exploring procedural generation, interactive gimmicks, and dungeon lighting.

UnityC#URPGit
Frontend Developer

ぶっ飛びダーツの旅 (Web Frontend)

React/TypeScript frontend for a hackathon game: receives a random destination (lat/lon) from a backend and displays navigation UI.

ReactTypeScriptHTMLCSS
Solo Developer

SFML Retro Games (Pac-Man / Tetris)

Small C++/SFML games to practice core loops, collisions, rendering, and input handling.

C++SFML
Developer

DiceGame (Git Workflow Practice)

A small project used to practice branching, pull requests, and collaboration with GitHub.

UnityC#GitHub