Gameplay / Systems Developer
DungeonGen (Procedural Dungeon Prototype)
A Unity prototype exploring procedural generation, interactive gimmicks, and dungeon lighting.
UnityC#URPGit
A curated list of work across product, UI, and tooling.
A Unity prototype exploring procedural generation, interactive gimmicks, and dungeon lighting.
React/TypeScript frontend for a hackathon game: receives a random destination (lat/lon) from a backend and displays navigation UI.
Small C++/SFML games to practice core loops, collisions, rendering, and input handling.
A small project used to practice branching, pull requests, and collaboration with GitHub.